night world archive



archive
The Night World Archive is a public available resource that notes down information that has popped up on races as people have played them within the group, these are things that make no sense to placed on the main page but is something that can still be used within your character building. It is designed to help people better understand parts of their race that we do not talk about or to give them more routes explore to expand their threads and world.
Anything listed here is a canon and has been decided on by the admins
This will be added to overtime as people ask questions or bring up points for the race they are playing since we can not think of every single situation right of the bat
If there is something you want to do with your race/interaction with another race drop us a message asking questions this helps us expand our world.

lore
Auction
Auctions are held every week all day Sunday, and can be online or in person! Slaves are not required to attend but are welcome to come meet the Masters if they so desire, while they are not required to attend they must remain available for a video call or to come into the auction house if a Master shows interest in them! Masters can use the many screens or catalogues provided to seek out which slaves they are interested in. Or they can access the Auction website from the comfort of their own home never having to leave to make a purchase!
Businesses
As all businesses are registered with the country government they are all paid for and pay in SKW, all products are priced in SKW.
Enhancer Drug
Made from daywalker blood this drug allows the user to match the strength and endurance of a race 2 tiers above their own, used most often in fighting. As with most drugs it’s highly addictive and each time you take it the less time it lasts meaning you are always required to take more.
Mating Season
Races with an animal form have a mating season (this does not mean they can not get pregnant or have sex outside of this season it just means their sexual drive will be higher) this season depends on what animal they are and will follow the real life counterpart. Men would be considered in a rut and women in a heat but it's referred to as a Mating season overall.

Ghosts
Due to how the system work souls are not left wandering earth, communication with the dead is possible for the first 40 days after death but requires the use of necromancy and there for a Dark Witch.
Physical Strength Meter
| Race | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Alchemist | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Angel | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Avariel | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Celestial | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Child of Bast | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Companion | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Corvus | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Cupid | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Dark Witch | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Daywalker | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Dhampir | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Draconian | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Drow | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Duke & Duchess | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Envy | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Faerie | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Fallen | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Gluttony | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Gnome | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Greed | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Gumiho | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Jiwa | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Laborer | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Light Witch | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
Deadly Sins
Deadly sins are capable of detecting one another, two sins of wrath in the same room will instantly be able to tell the other is there. Though not quite a homing beacon it can be used to alert the sin that another sin is present, this only works for their subrace.
The tables below show the average physical strength of our races, with one being the lowest and ten being the highest. While this is just a baseline of their natural strength it is to give everyone an idea of the level for the races, individuals within the race can change their strength depending on their lifestyle being weaker or stronger than the average so take this as a baseline.
| Race | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Lust | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Lycan | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Mithral | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Moon | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Moon Wolf | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Nagual | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Nereid | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Nightwalker | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Nulhound | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Pride | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Puppeteer | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Salamander | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Shika | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Sloth | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Street Rat | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Strigiffin | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Sylph | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Tuzi | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Undine | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Wrath | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |
| Xoia | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ | ⬤ |

celestial
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jiwa
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xoia
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gnomes
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salamanders
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sylphs
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undines
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avariel
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drow
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mithral
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moon
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faerie
Portals
Faeries are the only race that are currently capable of creating a portal, this is done using Faerie circles and requires a sufficient amount of Faerie's to complete. The more people passing through the portal at once the more Faerie's that are needed to make the portal work. The portals are limited in the space they can travel, the time they can last and can only go to places that the Faerie knows.
gumihos
Mating Season
Foxes prefer the cold for their breeding seasons, starting in January and ending in March they have a 3 month mating season.
Feeding Process
A Gumiho feeds through soul energy transference with the use of their soul bead. A Soul bead is a small bead that the Gumiho can pop into their mouth and transfer with the use of their tongue (usually without the other person noticing.) into their chosen's mouth during a kiss. Once in place the soul bead acts almost like a tether allowing soul energy from the chosen food source to be transferred to the Gumiho while the kiss is kept going. The "victim" of this feeding will be left feeling light head, lethargic and drained of energy but as long as the Gumiho stops they will regain everything back with time. Every soul tastes different to every Gumiho and preferences are a thing.
Soul Bead
The Soul Bead is a Gumiho's most prize possession and is rarely seen by anyone but the Gumiho themselves. It is kept usually on the Gumhio so they can use it when needed but the location of the bead varies and is personal to the Gumiho, while some opt to keep it hidden in a box on them or a package of some kind. Others chose to disguise the tiny bead as something else, a jewellery piece or a piece of candy. However the Gumiho decides to hide the tiny bead seeing it is a sign of deep trust, a Gumiho that shows you where they hide the soul bead is showcasing an indefinite trust in you, one you shouldn't take for granted.


nereids
Mating Season
Nereids follow more a whale mating season starting in early march and ending in late may, they have a 3 month mating season in which they will be drawn to the water more often than usual.
Transofmraation
A reason you hear a Nereid should never get wet is because they simply can not afford to transform in the middle of nowhere, a Nereid transformation is instantons leaving them rather stranded if there is no water around for them to take shelter in.
Nereid Birth
Nereid's much like Dolphin's tend to give birth in water, while giving birth on land is possible it is much harder to deal. Due to this many Nereid colony's will have a dedicated space for a Nereid to be able to have their child, born into the water tail first a Nereid baby is born with their tail in tact and very visible.
Voice
Myths are always in the air about any creature and things often get mixed up which is the case with Nereid's and tales of their amazing voices. While Nereid's like any other race are capable of having incredible voices it's all down to individual's not the race, any individual with a good voice is talented in their own right but has no supernatural power to their voice.
Underwater Living
Nereids before they make their way to live on land are born and raised underwater in kingdoms and communities, with homes and everything needed for the underwater life.
Transformation causes
Although almost everything is made of water only pure water will transform a nereid, 🧚 this allows them to exist relatively peacefully without concern of transforming too randomly.
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corvus
Mating Season
Corvus have a 3 month mating season, which begin at the start of March and comes to end in May. During this time they will collect more shinnies than usual a left over aspect of them building their nests.
nagual
Mating Season
Nagual's mating season starts December and ends in March, giving them a mating season of roughly 3 months.


shika
Mating Season
Shika have a 4 month mating season, often starting late summer early fall and going through to early winter. Starting in September and ending in December.
tuzi
Mating Season
A Tuzi's mating seasons lats approximately 4 months, starting in late spring and coming to an end towards the end of summer-early fall if it is warm. Specifically their season begins at the start of June and ends September 22 - September 30th depending on how warm it is.


angels
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cupids
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fallen angels
Touch of Desire
If a fallen's skin makes contact they have the choice to feel the desires of that person, no matter race everyone has desires and with this little trick the fallen can find that out without much trouble
Truth Elicitation
Nobody is immune from telling the truth when a fallen keeps eye contact, though it is possible to withstand for a while with a sharp mind but even those with the sharpest mind will reveal their secrets eventually.

companions
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duke & duchess
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laborer
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street rat
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child of bast
Mating Season
Although they are no longer able to be a cat they still suffer from a mating season left over by the previous feline forms, starting in June and lasting until September these creatures enjoy a 3 month season.
draconian
mating season
Fire and Ice don't mix but luckily for Draconian's their mating season starts in March and last through to late May/Early June, hitting spring to fit both sides needs lasting for 3 months.


strigiffin
Mating Season
Strigiffin follow the owl side of their gentic makeup up more than the griffin side for mating season, starting in March it lasts two months ending in May.

alchemist
Elixir of Life
While alchemists across the world talk about the elixir like it is a real potion that can be obtained and created with enough research, the truth is nobody knows. Nobody has officially come forward with proof of the Elixir so it remains just a myth, a belief that someday they will find the potion that will grant immortality to those that die.
dark witch
Hekate's Hound
A hound sent to a light or dark witch as a blessing from Hekate, it is unknown if these hounds are actually from a goddess or if the witch praying creates them without realizing. These hound’s have 2 sizes dire wolf size and their larger hound size, though they are unable to keep their larger size for long. These hounds are usually tied to their witch, not their potential creator. Often protecting said witch even until death, with a hound by your side you always have someone with you.
Death of a Witch
When a dark witch dies they affect the place they died in. For those in the dark of Hekate the spot they died the spot they died would be barren a symbol of their tie with death and decay. These conditions will persist until the environment is touched or worked on i.e. renovated, built on, farmed, etc. These actions will reset the environment's condition to default. Their Light Witch counterparts have the opposite effect on the environment.
Guardian's and Sin's
Light and Dark Witches can perform Guardian-proofing spells (they can make a space inaccessible to anyone from Guardian race) and Sin-trapping spells (that can trap anyone from the Deadly Sin race in a space). However, the minimum requirements to be able to do this is to be 500 years and above. Important note: These two spells are not long lasting or permanent.


light witch
Hekate's Hound
A hound sent to a light or dark witch as a blessing from Hekate, it is unknown if these hounds are actually from a goddess or if the witch praying creates them without realizing. These hound’s have 2 sizes dire wolf size and their larger hound size, though they are unable to keep their larger size for long. These hounds are usually tied to their witch, not their potential creator. Often protecting said witch even until death, with a hound by your side you always have someone with you.
Death of a Witch
When a light witch dies they affect the place they died in. For those in the light of Hekate the spot they died would flourish with life a symbol of their tie with nature and life. These conditions will persist until the environment is touched or worked on i.e. renovated, built on, farmed, etc. These actions will reset the environment's condition to default. Their Dark Witch counterparts have the opposite effect on the environment.
Guardian's and Sin's
Light and Dark Witches can perform Guardian-proofing spells (they can make a space inaccessible to anyone from Guardian race) and Sin-trapping spells (that can trap anyone from the Deadly Sin race in a space). However, the minimum requirements to be able to do this is to be 500 years and above. Important note: These two spells are not long lasting or permanent.
puppeteer
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envy
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An envy's mating season starts early September, peaks in October and ends in late November. Giving them 3 months of their season.
gluttony
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greed
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lust
Tails
Their tails can be used as a whip, is long enough to wrap around their body. The tail is sensitive and can feel pain the same as any other part of the body along with other sensations.
Telepathy
A lusts Telepathy is one of their most useful skills, having control over when they read minds and how far into the mind they read they use the inner thoughts of a person to help them. 🌪️ Whether this be in their feeding endeavours or in communicating with each other and other telepathic races, no need for a word to be said.
Two Lusts
TBA
Excess Energy
While the most effective way for a lust to feed is by partaking in the act itself they can feed on expelled lust energy from a given space without participating in the act, i.e. they can feed off from the lust energy expelled from a brothel or an orgy without participating in the sexual acts. HOWEVER, this is comparable to a snack versus proper food and it is NOT a sustainable long-term practice. Lusts must still feed from sex.


pride
Horns and Wings
While a pride is unlikely to hide their horns and wings due to them being prideful of them they can entirely retracted if desired.
sloth
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wrath
Mating Season
A wraths mating season is in spring between March and May, giving them a mating period of 3 months.
Venom & Bites
While Wrath venom has no known cure it is not deadly for all races, strong races would just become sick from the venom rather than be so bad they would die. On the same note in their human form Wrath are entirely able to control their bite so that they do not accidently inject someone with venom when they do not want to.
Snake Communication
Wrath's are very capable of understanding both domesticated and wild snakes, while this is easier in their snake form it is not lost in their human or hybrid forms.
Wrath vs Snake
While Wrath's can look almost identical to regular snakes they have one key difference that allows them to be told apart, while regular snakes are gifted with two sexual organs a wrath is only gifted with one in it's snakes form.
Hybrid Form
A wrath is at it's most formidable when in it's hybrid form, this form can be anywhere from 12 feet to 16 feet in length. As they can only lift up to 1/3 of their body so a 16 foot snake will stand at about 6 foot tall.

daywalkers
Fairy Blood
Drinking from a fairy will leave a vampire feeling drunk, a lot of blood wines are mixed with fairy blood to create a wine that actually gets a vampire drunk.
Bite
A Daywalker's bite, though initially feeling like a large needle, is changed by the release of venom, a daywalker bite being the most potent aphrodisiac-like bite going. Designed to keep prey pliant and controlled, if drained enough it will leave the prey feeling like they got extremely drunk the night before, unlikely to remember much of the event other than feeling good. Daywalker's have the cleanest bite and aside from the two puncture holes left behind for a while it's rare for a victim to feel much pain after the initial bite. As they are pure vampire their venom is the strongest, lasting the longest and giving the greatest effect.
Biting other Vampires
While two daywalkers can enjoy each other their bite is not effective against one another, feeling little to nothing from a fellow Daywalker's venom. In other vampire races the venom is slightly more noticeable though rather than making the victim needy it leaves behind a warm feeling almost like the feeling of home. For Dhampir's this is more intense and often leaves them feeling clinging/connected to the vampire that has bitten them for a time.Daywalker blood will sustain a fellow vampire for a short period acting like an emergency food, for fellow Daywalker's this allows them time to feed with a clear head rather than frenzied. This can not be sustained however and the donor will need to replenish themselves quickly after. For Dhampir's this will keep Bloodlust away for a period of time, while strongest if it's coming from their sire any Daywalker can provide this relief. For a Nightwalker it gives them clarity and saves of the hunger for longer periods making it easier for them to exist peacefully rather than feeding constantly.
dhampirs
Fairy Blood
Drinking from a fairy will leave a vampire feeling drunk, a lot of blood wines are mixed with fairy blood to create a wine that actually gets a vampire drunk.
Bite
A Dhampir's bite, though initially feeling like a large needle, is changed by the release of venom, a daywalker bite being the most potent aphrodisiac-like bite going. Designed to keep prey pliant and controlled, if drained enough it will leave the prey feeling like they got extremely drunk the night before, unlikely to remember much of the event other than feeling good. With a Dhampir having smaller teeth their bite is one of the more painful bites causing more damage to the flesh accidentally and leaving the victim with more marks. As Dhampir's can be created by both Daywalker's and Nightwalker's their venom potency varies. A Dhampir created by a Daywalker is thrice as effective than a Dhampir created by a nightwalker. Daywalker Dhampir's venom is also more potent than that of a Daywalker turned Nightwalker due to being genetically tied to the Daywalker's rather than turned.
Feeding Vampires
Dhampir blood since it is half human is capable of sustaining fellow vampires for a period of time, while it will not help their fellow Vampire's the same way Daywalker blood does they can provide food for them where needed.


nightwalkers
Fairy Blood
Drinking from a fairy will leave a vampire feeling drunk, a lot of blood wines are mixed with fairy blood to create a wine that actually gets a vampire drunk.
Bite
A Nightwalker's bite, though initially feeling like a large needle, is changed by the release of venom, a daywalker bite being the most potent aphrodisiac-like bite going. Designed to keep prey pliant and controlled, if drained enough it will leave the prey feeling like they got extremely drunk the night before, unlikely to remember much of the event other than feeling good. While their bite isn't as clean as a Daywalker's it is better than a Dhampir, the victim will suffer far less damage from a nightwalker and will mostly feel bruised. Nightwalker's similar to Dhampir's venom potency depends on who turned them, the further from their Daywalker sires they get the less of an impact their venom has. A Nightwalker turned directly by a Daywalker will be twice as potent than one turned by a fellow Nightwalker.

lycans
Mating Season
Lycan's mating season last for 3 to 4 months starting in January and ending in late March to Early April.
moon children
Mating Season
Moon wolves mating season last for 3 to 4 months starting in January and ending in late March to Early April.


nulhounds
Mating Season
Nulhound mating season last for 3 to 4 months starting in January and ending in late March to Early April.
Fairy Blood
Unlike with vampires, fairy blood only gets Nulhounds mildly drunk. As they aren't full vampires and only have half vampire dna they can tolerate more than their vampire cousins. This is the same for the drinks that contain fairy blood, they are not as strong of an affect for the wolf.
Bite
With larger fangs than a Vampire their initial bite is painful there is no getting around that but just like their Daywalker counterparts their bites are the most potent. Much like the vampires they have two stages to their venom the first is the pre venom release, this release has the same strong effect that Daywalker venom has a potent aphrodisiac. Designed to keep prey pliant and controlled, if drained enough it will leave the prey feeling like they got extremely drunk the night before, unlikely to remember much of the event other than feeling good. The after effects of the bite if controlled are slightly more painful than a Daywalker but with little damage, if uncontrolled are as messy and painful as a Dhampir.The second part of their venom release is the venom to change their victim into a fellow Nulhound, this part of the process can be triggered both purposefully and accidentally and is what makes a Nulhound bite so dangerous and causes most Nulhound's not to release venom at all. This venom is searingly painful and often causes the victim to pass out, taking days to a month to complete the transformation. The victim will be in severe pain the entire time.